The Hunt Is On

A free thriller you play at home. 15+

Stay on the Line

An ALWAYS game

It happened in other houses before Nora Vass's. Tonight it's yours.

Support ticket: open

The case

15+. A psychological thriller played in your own home. It deals with stalking, surveillance, someone controlling your home and not being believed. There are knocks, whispers and sudden sounds. No violence and no gore. Play with the lights on, stay inside, and never open or lock a door for the game. If someone is watching or controlling you through your devices for real, 1800RESPECT can help: 1800 737 732.

Stay on the Line

Your front door unlocked tonight while you were out. The app says so. At 11:31pm you lodge a support ticket, and at 11:36pm after-hours support rings back. It's Tess, and she stays on the line with you, between her other calls, until first light.

Together you lock down every device in your house before it finishes learning you: the smart lock, the router, the speaker, the TV, the power board, the lights, the doorbell camera, the fridge, the robot vacuum, your watch, your digital wallet, the smoke alarm, your phone, your account, and the lock again. Fifteen devices, a different short game for each, and the house fights back as you go.

Each one comes with a card on what that kind of device really records. Stay on the Line is set some years before Always Home, the first ALWAYS book by D.J. Cole. You don't need to have read it, and the game spoils nothing.

Good for A night inThriller and horror fansRainy daysPlaying anywhere in Australia

What you'll do in this at-home thriller

  • Combination locksCrack the code on a padlock, a keypad or a safe.
  • Point the phoneFace the right way, line up a landmark or tilt to pour.
  • Shake, flip and spinSome locks open with a move, not a code.
  • Against the clockSome stops give you a countdown. Beat it.

Characters, devices and the company are fictional.

The cover of Always Home by D.J. Cole: a smart speaker glowing red in a dark hallway.

The book behind the game

Always Home

by D.J. Cole

The smart home knew her schedule. Then it learned her fears.

At 4:47am, Nora Vass wakes to find her front door open, and every sensor in her house insisting nobody was there. Always Home is book one of the ALWAYS series, a psychological thriller set in the Adelaide Hills.

Questions about Stay on the Line

Is Stay on the Line free?

Yes. It is free to play from start to finish.

How long does it take?

About 25 minutes, one or two minutes for each of the 15 devices.

Do I need to download an app?

No. It plays in your phone's web browser. Turn the sound on and play with the lights on.

Does it use my camera, microphone or location?

No. It uses sound, tapping and tilting the phone, and every spoken line is also on screen.

Is it suitable for kids?

It is made for players aged 15 and over. It deals with stalking and surveillance, with sudden sounds, and has no violence or gore.

Do I need to have read Always Home?

No. The game is based on Always Home by D.J. Cole, but you do not need the book to play, and it spoils nothing.

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